Hit dice: 12
Skills increase: Block: 1 Life Force: 1 Toughness: 1
Absorbing Shield. This creature gains 2 points of shielding. This shield is replenished at the beginning of This creature's turn.
Skills increase: Dodge: 1 Focus: 1 Resilience: 1
Absorbing Shield. This creature gains 4 points of shielding. This shield is replenished at the beginning of This creature's turn. While this creature has at least 1 point of shielding it has advantage on all Resilience checks.
Requirements: Creature level: 6
Skills increase: Psionics: 1 Religion: 1 Stealth: 1
Absorbing Shield. This creature gains 6 points of shielding. This shield is replenished at the beginning of This creature's turn. While this creature has at least 1 point of shielding it has advantage on all Resilience and Toughness checks.
Trait increase: INT: 1
Absorbing Shield. This creature gains 8 points of shielding. This shield is replenished at the beginning of This creature's turn. While this creature has at least 1 point of shielding it has advantage on all Resilience and Toughness checks and +5 to Block Class and Dodge Class.