Age of Adventure
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Core Rulebook
Modules
Skills
Traits
Specialisations
Creatures
Creature Categories
Creature Features
Item Upgrades
Item Modifications
List of Specialisations
Ai
Airships
Alchemists Tools
Arcane Weapons
Arcanists Tools
Artists Tools
Axes
Bartering
Biomancers Tools
Block Class
Bows
Brewers Tools
Bushcraft Tools
Cards
Carrying
Cars
Carts
Checks Against Poison
Checks Against Prone
Checks Against Stress
Chess
Coopers Tools
Crossbows
Daggers
Dancing
Divine Weapons
Dodge Class
Drawing
Electronic Instruments
Elemental Weapons
Flanking
Garment Makers Tools
Gearmakers Tools
Glassblowers Tools
Guns
Hacking
Halberds
Hammers
Hearing
Heavy Armours
Herbalists Tools
Hold Breath
Hunters Tools
Improvised Attacks
Initiative
Inventors Tools
Jewellers Tool
Jumping
Keep Focus
Keyboard Instruments
Light Armours
Maces
Medium Armours
Melee Attacks
Mounts
Movement
Navigators Tools
Necrotechs Tools
Nurturers Tools
Operatives Tools
Oration
Percussion Instruments
Performance
Performers Tools
Picks
Pikes
Priests Tools
Psionic Weapons
Ranged Attacks
Reach Attacks
Regeneration
Rifles
Rituals
Scouts Tools
Scribes Tools
Sculpturing
Ships
Siege Weapons
Sight
Singing
Single Handed Attacks
Slings
Smell
Smiths Tools
Space Ships
Staffs
Stonemasons Tools
Streetwise
String Instruments
Swords
Tattooists Tools
Terraformers Tools
Thrown Attacks
Tracking
Two Handed Attacks
Unarmed Attacks
Wind Instruments
Woodworkers Tools