Hit dice: 10
Skills increase: Exertion: 1 Stamina: 1 Toughness: 1
Specialisations increase: Unarmed Attacks: 1
◆: Constrict. Each creature restrained with This creature's Wrap ability must make Resilience(VIT) check equal to 8 + its Stamina(STR) or take 2d6 + STR bludgeoning damage. This creature can use this ability once per turn.
◆◆, "target must be smaller than and must share space with ": Wrap. Melee unarmed attack, Stamina(STR) to hit. 2d6 + STR Bludgeoning damage. On hit, the target is restrained and suffocating. Creature can use its ◆ to make Exertion(STR) against your Stamina(STR). On success the creature is no longer restrained and suffocating.
Skills increase: Block: 1 Bravery: 1 Resilience: 1
◆: Constrict. Each creature restrained with This creature's Wrap ability must make Resilience(VIT) check equal to 8 + its Stamina(STR) or take 2d8 + STR bludgeoning damage. This creature can use this ability once per turn.
◆◆, "target must be smaller than and must share space with ": Wrap. Melee unarmed attack, Stamina(STR) to hit. 2d8 + STR Bludgeoning damage. On hit, the target is restrained and suffocating. Creature can use its ◆◆ to make Exertion(STR) against your Stamina(STR). On success the creature is no longer restrained and suffocating.
Requirements: Creature level: 6
Skills increase: Exertion: 1 Life Force: 1 Stamina: 1
Specialisations increase: Unarmed Attacks: 1
◆: Constrict. Each creature restrained with This creature's Wrap ability must make Resilience(VIT) check equal to 8 + its Stamina(STR) or take 2d10 + STR bludgeoning damage. This creature can use this ability once per turn. If This creature has a creature restrained using its wrap ability at the beginning of its turn, it can immediately use constrict as a free action. That use does not count against 1 per turn limit.
◆◆, "target must be smaller than and must share space with ": Wrap. Melee unarmed attack, Stamina(STR) to hit. 2d10 + STR Bludgeoning damage. On hit, the target is restrained and suffocating. Creature can use its ◆◆ to make Exertion(STR) against your Stamina(STR). On success the creature is no longer restrained and suffocating.
Trait increase: STR: 1
◆: Constrict. Each creature restrained with This creature's Wrap ability must make Resilience(VIT) check equal to 8 + its Stamina(STR) or take 2d12 + STR bludgeoning damage. This creature can use this ability once per turn. Whenever a creature completely fails on a constrict check, that creature gains 1 level of system stress. If This creature has a creature restrained using its wrap ability at the beginning of its turn, it can immediately use constrict as a free action. That use does not count against 1 per turn limit.
◆◆, "target must be smaller than and must share space with ": Wrap. Melee unarmed attack, Stamina(STR) to hit. 2d12 + STR Bludgeoning damage. On hit, the target is restrained and suffocating. Creature can use its ◆◆ to make Exertion(STR) against your Stamina(STR). On success the creature is no longer restrained and suffocating.