Age of Adventure

Herbalist

Hit dice: 8

Herbalist 1

Skills increase: Adventuring: 1 Brewing: 1 Nature: 1

Specialisations increase: Trackers Kit: 1

Herbalist. Scavenging for plants does not slow This Creature down. Whenever This Creature would find one or more plants it founds another plant of the same type.

Herbalist 2

Skills increase: Medicine: 1 Research: 1 Society: 1

Herbalist. Scavenging for plants does not slow This Creature down. Whenever This Creature would find one or more plants it founds another plant of the same type. All crafting times with herbalist's tools are halved. If This Creature is crafting using herbalist's tools for at least 1 hour it gets the benefits of short rest.

Herbalist 3

Requirements: Creature level: 6

Skills increase: Adventuring: 1 Brewing: 1 History: 1

Specialisations increase: Trackers Kit: 1

Herbalist. Scavenging for plants does not slow This Creature down. Whenever This Creature would find one or more plants it founds another plant of the same type. All crafting times with herbalist's tools are halved. If This Creature is crafting using herbalist's tools for at least 1 hour it gets the benefits of short rest. Whenever This Creature completely succeeds on crafting check with herbalist's tools it gets 2 copies of whatever was being created.

Herbalist 4

Trait increase: WIS: 1

Herbalist. Scavenging for plants does not slow This Creature down. Whenever This Creature would find one or more plants it founds another plant of the same type. All crafting times with herbalist's tools are halved. If This Creature is crafting using herbalist's tools for at least 1 hour it gets the benefits of short rest. Whenever This Creature completely succeeds on crafting check with herbalist's tools it gets 2 copies of whatever was being created. This Creature has advantage on all checks to find plants and on all crafting checks with herbalist's tools.