Age of Adventure

Snipe

Hit dice: 10

Snipe 1

Skills increase: Perception: 1 Precision: 1 Stealth: 1

◆: Snipe. This creature's next ranged attack during this turn deals 1 additional damage for every 1 m over 10 m of distance to the target, to the maximum of 10.

Snipe 2

Skills increase: Dodge: 1 Focus: 1 Stamina: 1

◆: Snipe. This creature's next ranged attack during this turn deals 1 additional damage for every 1 m over 10 m of distance to the target, to the maximum of 15. This creature ignores one level of disadvantage for targets beyond normal range of its attacks.

Snipe 3

Skills increase: Acrobatics: 1 Perception: 1 Precision: 1

◆: Snipe. This creature's next ranged attack during this turn is done with advantage and deals 1 additional damage for every 1 m over 10 m of distance to the target, to the maximum of 20. This creature ignores one level of disadvantage for targets beyond normal range of its attacks.

Snipe 4

Trait increase: WIS: 1

◆: Snipe. This creature's next ranged attack during this turn is done with advantage and deals 1d4 additional damage for every 1 m over 10 m of distance to the target, to the maximum of 20d4. This creature ignores one level of disadvantage for targets beyond normal range of its attacks.