Age of Adventure

Marshal Harriet "Hawk" Tanner

Medium Humanoid, Human Rhine, Marshal, Redclay Frontiers, Level 6

HP:

51

(1d8
5d10)

DgC/BC:

20/8

Speed:

Normal: 6

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

6

STR

-2

VIT

2

CHA

0

INT

1

WIS

4

Skills

Acrobatics: 2, Bluff: 1, Bravery: 3, Diplomacy: 1, Dodge: 4, Exertion: 1, Focus: 2, Insight: 1, Navigation: 1, Perception: 7, Precision: 6, Research: 1, Society: 1, Stamina: 4, Stealth: 3, Toughness: 2

Specialisations

Guns: +2, Initiative: +2, Ranged Attacks: +3, Rifles: +4

Languages

Common

Abilities

Alert. This creature cannot be surprised and has advantage on initiative rolls.

Marksman. Whenever This creature completely hits with a ranged attack it deals one additional die of damage.

Rhine Diplomacy. This creature adds 1d4 to all Society and Diplomacy checks.

Actions

◆: Aim. This creature gains advantage on its next ranged attack during this turn and the attack deals one additional die of damage.

◆: Snipe. This creature's next ranged attack during this turn is done with advantage and deals 1 additional damage for every 1 m over 10 m of distance to the target, to the maximum of 20. This creature ignores one level of disadvantage for targets beyond normal range of its attacks.

Equipment

1x Bowie Knife

Level 0 Weapon, Dagger

Coating: 1

Bloodied Edge. If you are bloodied, your Bowie Knife attacks deal 1 additional die of damage.

◆: Cut. Melee weapon attack. Sleight(AGI) to hit. 1d4 + AGI slashing damage.

◆: Pommel Strike. Melee weapon attack. Sleight(AGI) to hit. AGI bludgeoning damage. On full hit This creature's next attack during this turn gains one level of advantage.

◆: Stab. Melee weapon attack. Sleight(AGI) to hit. 1d4 + AGI piercing damage.

◆◆◆: Gut Hook. Melee weapon attack. Sleight(AGI) to hit. 2d6 + AGI piercing damage. If the target is bloodied this attack deals additional ⨂d4 slashing damage where ⨂ is your AGI.

1x Rifle

Level 0 Weapon, Rifle

Bullet: 1

Deadly from a Distance. Ranged attacks with this weapon that hit from 10m or more deal one additional die of damage. You do not suffer disadvantage on attacks while prone.

◆: Buttstroke. Two-handed melee weapon attack. Exertion(STR) with disadvantage to hit. 1d6 + STR bludgeoning damage.

◆, Bullet: Reload Bullet. This weapon gains 1 bullet.

◆◆, Bullet: Headshot. Ranged weapon attack. Range: 40 m. Precision(AGI) with disadvantage to hit. 6d6 + AGI piercing damage.

◆◆, Bullet: Shoot. Ranged weapon attack. Range: 40 m. Precision(AGI) to hit. 3d6 + AGI piercing damage.