Hit dice: 10
Skills increase: Intimidation: 1 Life Force: 1 Medicine: 1
Acid Blood. Whenever This creature is dealt physical damage all creatures in 1 m must make Dodge(AGI) check equal to the damage taken by This creature on failure they take 1d6 acid damage.
Skills increase: Nature: 1 Resilience: 1 Toughness: 1
Acid Blood. Whenever This creature is dealt physical damage all creatures in 1 m must make Dodge(AGI) check equal to the damage taken by This creature on failure they take 2d6 acid damage.
Skills increase: Block: 1 Intimidation: 1 Life Force: 1
Acid Blood. Whenever This creature is dealt physical damage all creatures in 1 m must make Dodge(AGI) check equal to the damage taken by This creature on failure they take 3d6 acid damage and half as much on success. .
Trait increase: VIT: 1
Acid Blood. Whenever This creature is dealt physical damage all creatures in 2 m must make Dodge(AGI) check equal to the damage taken by This creature on failure they take 4d6 acid damage and half as much on success. .