Age of Adventure

Bodyslam

Hit dice: 10

Bodyslam 1

Skills increase: Bravery: 1 Exertion: 1 Life Force: 1

◆◆◆: Body Slam. Melee unarmed attack, Exertion(STR) to hit. 5d6 + STR bludgeoning damage. This creature must make Exertion(STR) check equal to half of the damage dealt or be knocked prone ant take 2d6 bludgeoning damage.

Bodyslam 2

Skills increase: Block: 1 Bravery: 1 Stamina: 1

◆◆◆: Body Slam. Melee unarmed attack, Exertion(STR) to hit. 6d6 + STR bludgeoning damage. This creature must make Exertion(STR) check equal to half of the damage dealt or be knocked prone ant take 2d6 bludgeoning damage. Whenever This creature makes body slam attack it can first move up to half of its movement speed before making its attack. If there is no target in melee when This creature ends that movement it is knocked prone and its attack fails.

Bodyslam 3

Skills increase: Exertion: 1 Husbandry: 1 Resilience: 1

◆◆◆: Body Slam. Melee unarmed attack, Exertion(STR) to hit. 7d6 + STR bludgeoning damage. This creature must make Exertion(STR) with advantage check equal to half of the damage dealt or be knocked prone ant take 2d6 bludgeoning damage. Whenever This creature makes body slam attack it can first move up to half of its movement speed before making its attack. If there is no target in melee when This creature ends that movement it is knocked prone and its attack fails.

Bodyslam 4

Trait increase: STR: 1

◆◆◆: Body Slam. Melee unarmed attack, Exertion(STR) to hit. 8d6 + STR bludgeoning damage. This creature must make Exertion(STR) with advantage check equal to half of the damage dealt or be knocked prone ant take 2d6 bludgeoning damage. Whenever This creature makes body slam attack it can first move up to half of its movement speed before making its attack. If there is no target in melee when This creature ends that movement it is knocked prone and its attack fails. This creature can chose to fail a body slam check to deal additional 2 dice of damage.