Hit dice: 8
Skills increase: Acrobatics: 1 Exertion: 1 Life Force: 1
Charge. Whenever This creature moves in a straight line before attacking, the next melee attack it makes during this turn deals additional ⨂d4 bludgeoning damage where ⨂ is number of meters moved, to the maximum of 2.
Skills increase: Adventuring: 1 Block: 1 Stamina: 1
Charge. Whenever This creature moves in a straight line before attacking, the next melee attack it makes during this turn deals additional ⨂d6 bludgeoning damage where ⨂ is number of meters moved, to the maximum of 2. Once per turn, when This creature deals damage with its charger ability, the targeted creatures no more than one size bigger than it must make Toughness(STR) check equal to the damage taken, max 40, or be knocked prone.
Skills increase: Exertion: 1 Focus: 1 Precision: 1
Charge. Whenever This creature moves in a straight line before attacking, the next melee attack it makes during this turn deals additional ⨂d6 bludgeoning damage where ⨂ is number of meters moved, to the maximum of 3. Once per turn, when This creature deals damage with its charger ability, the targeted creatures no more than one size bigger than it must make Toughness(STR) check equal to the damage taken, max 40, or be knocked prone.
Trait increase: STR: 1
Charge. Whenever This creature moves in a straight line before attacking, the next melee attack it makes during this turn deals additional ⨂d8 bludgeoning damage where ⨂ is number of meters moved, to the maximum of 4. Once per turn, when This creature deals damage with its charger ability, the targeted creatures no more than one size bigger than it must make Toughness(STR) check equal to the damage taken, max 40, or be thrown 2 m away from you and be knocked prone.