Hit dice: 10
Skills increase: Acrobatics: 1 Nature: 1 Sleight: 1
◆: Claws. Melee unarmed attack, Sleight(AGI) to hit. 1d4 + AGI slashing damage.
Skills increase: Dodge: 1 Life Force: 1 Stealth: 1
◆: Claws. Melee unarmed attack, Sleight(AGI) to hit. 2d4 + AGI slashing damage. Once per turn, whenever This creature fully hits with claws attack it can immediately use claws attack again as a free action.
Skills increase: Adventuring: 1 Intimidation: 1 Sleight: 1
◆: Claws. Melee unarmed attack, Sleight(AGI) to hit. 3d4 + AGI slashing damage. Once per turn, whenever This creature fully hits with claws attack it can immediately use claws attack again as a free action. Whenever This creature uses its claws attack as a reaction it can make 2 claws attacks instead.
Trait increase: AGI: 1
◆: Claws. Melee unarmed attack, Sleight(AGI) to hit. 4d4 + AGI slashing damage. If This creature hits a single creature with 2 or more claws attacks in a single turn it deals additional ⨂d6 ravaging damage to that creature at the end of its turn, where ⨂ is the number of hits on that creature using claws attack. Once per turn, whenever This creature fully hits with claws attack it can immediately use claws attack again as a free action. Whenever This creature uses its claws attack as a reaction it can make 2 claws attacks instead.