Hit dice: 10
Skills increase: Nature: 1 Precision: 1 Resilience: 1
◆◆: Fangs. Melee unarmed attack, Precision(VIT) to hit. 1d4 piercing and 1d4 + VIT poison damage.
Skills increase: Intimidation: 1 Life Force: 1 Medicine: 1
◆◆: Fangs. Melee unarmed attack, Precision(VIT) to hit. 2d4 piercing and 2d4 + VIT poison damage. Whenever This creature fully hit with fang attack that creature also gets 1 level of poisoned.
Skills increase: Dodge: 1 Perception: 1 Precision: 1
◆◆: Fangs. Melee unarmed attack, Precision(VIT) to hit. 3d4 piercing and 3d4 + VIT poison damage. Whenever This creature fully hit with fang attack that creature also gets 1 level of poisoned. While the creature is poisoned in this way all healing it receives is reduced to half.
Trait increase: VIT: 1
◆◆: Fangs. Melee unarmed attack, Precision(VIT) to hit. 4d4 piercing and 4d4 + VIT poison damage. Whenever This creature fully hit with fang attack that creature also gets 1 level of poisoned. While the creature is poisoned in this way all healing it receives is reduced to half. Fangs attack ignores resistance to poison.