Age of Adventure

Hunter's Mark

Hit dice: 10

Hunter's Mark 1

Skills increase: Adventuring: 1 Perception: 1 Precision: 1

◆◆: Hunter's Mark. This creature chooses a creature it can see within 15 m, fully focusing on it. For the next hour, until the marked creature dies or until This creature marks a new creature, it gains advantage on any skill check to recall information about the marked creature or to find or track it. This creature has advantage on all attack rolls against marked creature and disadvantage on all attack rolls against any other creature. Whenever This creature deals damage to the marked creature it deals additional 1d4 damage.

Hunter's Mark 2

Skills increase: Focus: 1 Husbandry: 1 Navigation: 1

◆◆: Hunter's Mark. This creature chooses a creature it can see within 15 m, fully focusing on it. For the next hour, until the marked creature dies or until This creature marks a new creature, it gains advantage on any skill check to recall information about the marked creature or to find or track it. This creature has advantage on all attack rolls against marked creature and disadvantage on all attack rolls against any other creature. Whenever This creature deals damage to the marked creature it deals additional 2d4 damage. Whenever marked creature dies, This creature can immediately transfer its hunter's mark to a new creature it can see within 15 m as a free action.

Hunter's Mark 3

Skills increase: Adventuring: 1 Perception: 1 Stealth: 1

◆: Hunter's Mark. This creature chooses a creature it can see within 15 m, fully focusing on it. For the next hour, until the marked creature dies or until This creature marks a new creature, it gains advantage on any skill check to recall information about the marked creature or to find or track it. This creature has advantage on all attack rolls against marked creature and disadvantage on all attack rolls against any other creature. Whenever This creature deals damage to the marked creature it deals additional 3d4 damage. Whenever marked creature dies, This creature can immediately transfer its hunter's mark to a new creature it can see within 15 m as a free action. Whenever This creature uses move or reposition actions, if it can see the marked creature, it can also move 1 m directly towards marked creature as part of that action.

Hunter's Mark 4

Trait increase: AGI: 1

◆: Hunter's Mark. This creature chooses a creature it can see within 15 m, fully focusing on it. For the next hour, until the marked creature dies or until This creature marks a new creature, it gains advantage on any skill check to recall information about the marked creature or to find or track it. This creature has advantage on all attack rolls against marked creature and disadvantage on all attack rolls against any other creature. Whenever This creature deals damage to the marked creature it deals additional 4d4 damage. Whenever marked creature dies, This creature can immediately transfer its hunter's mark to a new creature it can see within 15 m as a free action. Whenever This creature uses move or reposition actions, if it can see the marked creature, it can also move 1 m directly towards marked creature as part of that action. Once per turn, whenever This creature fully hits marked creature with an attack, that creature must make a Bravery(WIS) skill check equal to damage taken, maximum of 40. If the target fails it is frightened of This creature for one minute. Target can repeat saving throw at the end of each of its turns.