Hit dice: 12
Skills increase: Dodge: 1 Focus: 1 Society: 1
Intelligent Defence. This creature uses its INT instead of AGI when calculating Dodge Class.
Skills increase: Exertion: 1 Research: 1 Toughness: 1
Intelligent Defence. This creature uses its INT instead of AGI when calculating Dodge Class.
Skills increase: Dodge: 1 Medicine: 1 Psionics: 1
Intelligent Defence. This creature uses its INT instead of AGI when calculating Dodge Class. This creature has shielding equal to your 4 times its INT. It regains lost shielding at the end of every rest.
Trait increase: INT: 1
Intelligent Defence. This creature uses its INT instead of AGI when calculating Dodge Class. This creature has shielding equal to your 4 times its INT. It regains lost shielding at the end of every rest.
intelligent_defence_additional_features. Once per turn, whenever an attack misses This creature it can move up to its INT m without provoking reactions from the creature that attacked it.