Hit dice: 10
Skills increase: Bluff: 1 Perception: 1 Precision: 1
◆: Aim. This creature gains advantage on its next ranged attack during this turn and the attack deals one additional die of damage.
Skills increase: Focus: 1 Navigation: 1 Stealth: 1
Marksman. Whenever This creature completely hits with a ranged attack it deals one additional die of damage.
◆: Aim. This creature gains advantage on its next ranged attack during this turn and the attack deals one additional die of damage.
Skills increase: Nature: 1 Perception: 1 Precision: 1
Marksman. This creature's ranged attacks ignore partial cover. Once per turn it can reroll to hit roll and use the second result. Whenever This creature completely hits with a ranged attack it deals one additional die of damage.
◆: Aim. This creature gains advantage on its next ranged attack during this turn and the attack deals one additional die of damage.
Trait increase: STR: 1
Marksman. Whenever This creature uses reposition action it can move 1 additional m. This creature's ranged attacks ignore partial cover. Once per turn it can reroll to hit roll and use the second result. Whenever This creature completely hits with a ranged attack it deals one additional die of damage.
◆: Aim. This creature gains advantage on its next ranged attack during this turn and the attack deals one additional die of damage. Whenever This creature uses reposition action it can immediately uses its aim ability as a free action.