Hit dice: 6
Skills increase: Arcana: 1 Focus: 1 Research: 1
Natural Environment. This creature is in its natural environment, if there is non magical presence of some of the chosen element in 5 m of it. As part of short rest, if This creature is in its natural environment it can spend one hour in meditation, communing with the spirit of nature. If it does, it selects a spell of the chosen circle. It gains ability to cast that spell, if it can provide DP to cast it. If number of spells This creature can cast of this circle exceeds its Nature modifier it loses ability to cast a spell of its choice of this circle. Whenever This creature is casting spell of its chosen circle, if it is in its natural environment it can add +1 to its spell attacks and spell difficulty class.
Shaman. This creature gains 4 DP. It regains half of DP at the end of long rest. When taking this feature, select circle of nautre. This creature can use at most 1 DP at once to power nature spells of the chosen circle. This creature's spellcasting attack modifier equals its Nature(WIS) check and its spellcasting difficulty class equals 8 + its Nature(WIS). When This creature takes this feature, it selects a number of nature spells of the chosen circle equal to its Nature. It has working knowledge of complicated formulas required to cast those spells.
Skills increase: Brewing: 1 Medicine: 1 Perception: 1
Natural Environment. This creature is in its natural environment, if there is non magical presence of some of the chosen element in 5 m of it. As part of short rest, if This creature is in its natural environment it can spend one hour in meditation, communing with the spirit of nature. If it does, it selects a spell of the chosen circle. It gains ability to cast that spell, if it can provide DP to cast it. If number of spells This creature can cast of this circle exceeds its Nature modifier it loses ability to cast a spell of its choice of this circle. Whenever This creature is casting spell of its chosen circle, if it is in its natural environment it can add +1 to its spell attacks and spell difficulty class. Whenever This creature casts a spell using its shaman spellcasting, while in its natural environment for that circle, the natural energies also heal it for ⨂d4 HP, where ⨂ is the number of DP used.
Shaman. This creature gains 8 DP. It regains half of DP at the end of long rest. When taking this feature, select circle of nautre. This creature can use at most 1 DP at once to power nature spells of the chosen circle. This creature's spellcasting attack modifier equals its Nature(WIS) check and its spellcasting difficulty class equals 8 + its Nature(WIS). When This creature takes this feature, it selects a number of nature spells of the chosen circle equal to its Nature. It has working knowledge of complicated formulas required to cast those spells.
Skills increase: Focus: 1 Nature: 1 Religion: 1
Natural Environment. This creature is in its natural environment, if there is non magical presence of some of the chosen element in 5 m of it. As part of short rest, if This creature is in its natural environment it can spend one hour in meditation, communing with the spirit of nature. If it does, it selects a spell of the chosen circle. It gains ability to cast that spell, if it can provide DP to cast it. If number of spells This creature can cast of this circle exceeds its Nature modifier it loses ability to cast a spell of its choice of this circle. Whenever This creature is casting spell of its chosen circle, if it is in its natural environment it can add +1 to its spell attacks and spell difficulty class. Whenever This creature casts a spell using its shaman spellcasting, while in its natural environment for that circle, the natural energies also heal it for ⨂d4 HP, where ⨂ is the number of DP used. If This creature is focusing on a spell of its shaman circle it is considered in its natural environment for that circle.
Shaman. This creature gains 12 DP. It regains half of DP at the end of long rest. When taking this feature, select circle of nautre. This creature can use at most 1 DP at once to power nature spells of the chosen circle. This creature's spellcasting attack modifier equals its Nature(WIS) check and its spellcasting difficulty class equals 8 + its Nature(WIS). When This creature takes this feature, it selects a number of nature spells of the chosen circle equal to its Nature. It has working knowledge of complicated formulas required to cast those spells.
Trait increase: WIS: 1
Font of Energy. Whenever This creature casts 2 or more spells of the chosen circle on the same turn it regains ⨂ DP at the end of that turn where ⨂ is the cost of the cheapest amongst the spells.
Natural Environment. This creature is in its natural environment, if there is non magical presence of some of the chosen element in 5 m of it. As part of short rest, if This creature is in its natural environment it can spend one hour in meditation, communing with the spirit of nature. If it does, it selects a spell of the chosen circle. It gains ability to cast that spell, if it can provide DP to cast it. If number of spells This creature can cast of this circle exceeds its Nature modifier it loses ability to cast a spell of its choice of this circle. Whenever This creature is casting spell of its chosen circle, if it is in its natural environment it can add +1 to its spell attacks and spell difficulty class. Whenever This creature casts a spell using its shaman spellcasting, while in its natural environment for that circle, the natural energies also heal it for ⨂d4 HP, where ⨂ is the number of DP used. If This creature is focusing on a spell of its shaman circle it is considered in its natural environment for that circle.
Shaman. This creature gains 16 DP. It regains half of DP at the end of long rest. When taking this feature, select circle of nautre. This creature can use at most 1 DP at once to power nature spells of the chosen circle. This creature's spellcasting attack modifier equals its Nature(WIS) check and its spellcasting difficulty class equals 8 + its Nature(WIS). When This creature takes this feature, it selects a number of nature spells of the chosen circle equal to its Nature. It has working knowledge of complicated formulas required to cast those spells.