Arcane/Enchantment, Divine/Mind, Divine/Order, Divine/War
Costs: ◆◆◆, ⨂ DP
Durations: 1 hour, focus
Components: verbal
When you cast: When This creature casts this spell, they choose ⨂ willing creatures that can hear them within 10 meters. This creature must then select one of the following modes: Attack, Defend or Move. For the duration, This creature and the selected creatures within 10 meters of them gain a bonus based on the chosen mode: Attack: +⨂ to all attack rolls. Defend: +⨂ to Block Class and Dodge Class. Move: +⨂ to all movement speeds.
While caster is focusing on the spell, it gains the following actions:
◆◆: New Command. This creature safely ends the spell.
◆◆◆◆: Command Rest. Maintains focus. This creature rolls sacrifice die. They can immediately make a move action as a free action adding number rolled to their speed. If this is the first time This creature used move during their turn this action only costs ◆.
While caster is focusing on the spell, it gains the following reactions:
⮌, whenever one of the chosen creatures is declared target of attack: Retreat. The attack is made with disadvantage, then the chosen creature can immediately use its reaction to move up to half of its movement speed without provoking reactions from the attacker.
Spell release: If the spell runs for the full duration or if the caster loses focus, they and the chosen creatures gain -⨂ to attack rolls if the mode was attack, -⨂ to Block and Dodge class if the mode was defend and -⨂ to all movement speeds if the mode was move until the beginning of the caster's next turn.