Arcane/Alteration, Divine/Dream, Divine/Light, Nature/Alara
Costs: ◆, ⨂ DP
Targets: single object, no bigger than 1 m, touch
Durations: 8 hours, focus
Components: sign
When you cast: This creature touches an inanimate object and causes it to start emitting light in a radius of up to 5⨂ m. Creatures of their choosing that are in the radius of light when This creature casts it gain 1d4 to all Bravery checks while they are in the radius of light.
While caster is focusing on the spell, it gains the following actions:
◆: Blowout. Creatures in light radius must make Perception(VIT) check against the caster's spell difficulty or take ⨂d6 radiant damage and are blinded until the end of the caster's next turn. On success they take half of the damage and are not blinded. The spell then ends.
◆: Change Radius. Maintains focus. The caster changes the radius to a different radius between 0 and 5⨂ m. At 0 m the light seems completely off, but that does not end the spell.
◆, [⨂ is 4 or more]: Toggle Invisibility Detection. Maintains focus. The light in radius starts or ends revealing invisible creatures and objects.
◆, [⨂ is 6 or more]: Toggle Reveal Illusions. Maintains focus. The light in radius starts or ends revealing illusions.
◆, [⨂ is 2 or more]: Toggle Sunlight. Maintains focus. The light in radius starts or ends counting as a sunlight.