Arcane/Destruction, Nature/Furna
Costs: ◆, ⨂ DP
Durations: 1 min, focus
Components: sign, verbal
When you cast: This creature creates a number of orbs of fire and magma equal to your spellcasting ability, minimum of 1, that wildly spin around it.
While caster is focusing on the spell, it gains the following actions:
◆: Rapid Orbits. Maintains focus. This creature causes orbs to spin around it even faster singeing everything around you. Creatures in your melee range must make Toughness(VIT) check against your spell DC or take 1d4 fire damage for each orb you have left. You can use this ability only once per turn.
◆◆, 1 Orb: Firebolt. Maintains focus. Ranged spell attack. Range: 15 m. This creature throws one of the orbs at the target, reshaping it into a bolt as it flies. ⨂d6 + its spellcasting ability fire damage. On full hit the target must make Toughness(VIT) check equal to the damage taken, max 40, or gain 1 level of on fire for every 2 DP used to cast this spell
While caster is focusing on the spell, it gains the following reactions:
⮌, 1 Orb, whenever a creature enters This creature melee range: Deorbit. This creature makes melee spell attack against the creature. ⨂d6 + its spellcasting ability fire damage against the creature that just entered This creature melee range
Spell release: When This creature uses its last orb the spell ends. If it lose focus before this spell ends, it immediately makes up to ⨂ firebolt attacks against different creatures in its melee range and itself where ⨂ is the number of orbs it has left (Melee range applies disadvantage). If there are more orbs than creatures then each creature is attacked once, otherwise it chooses which creatures are attacked. Melee range penalty applies.