Age of Adventure

Grappled

Grappled creature's speed becomes 0, unless it can carry the grappler. If it can, it must make Exertion(STR) contest against grappler every time it moves. On failure the movement speed is halved. On complete failure the movement fails.
While grappled the creature gains one level of disadvantage on all attacks.
The condition ends if the grappler is incapacitated.
The condition also ends if an effect removes the grappled creature from the reach of the grappler.
Grappled creature gets -5 to DgC.
Grappled creature can use ◆ to make Exertion(STR) or Acrobatics(AGI) contested by the grappler's Exertion(STR). Grappled creature gains one level of advantage for each size category it is bigger than the grappler and one level of disadvantage for each category it is smaller than the grappler. On success, this condition ends.