Age of Adventure

Hypothermia

Creature gains one level of disadvantage on all Acrobatics, Bravery, Focus, Precision, Sleight and Stamina checks for every level of hypothermia it has.
If hypothermia level is 5 creature becomes incapacitated.
If hypothermia level is 8 creature dies.
If a creature spends one hour in a warm environment it loses one level of hypothermia.