Abyssal Urchin
Tiny Beast, Thornshell Urchin, Browser, Ocean Beast, Level 4
HP: 42 (4d10)
DgC/BC: 18/15
Speed: Climb: 2, Normal: 2, Swim: 1
Initiative: 8
Carrying capacity: 10
Sanity: 12
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
3
STR
0
VIT
1
CHA
-1
INT
-2
WIS
1
Skills
Acrobatics: 2, Block: 4, Dodge: 2, Exertion: 2, Intimidation: 1, Life Force: 2, Perception: 5, Precision: 3, Resilience: 6, Sleight: 2, Stamina: 5, Stealth: 7, Toughness: 3
Specialisations
Block Class: +1, Foraging: +2, Hearing: +2, Movement: -2, Smell: +2, Unarmed Attacks: +1
Languages
Bestial
Abilities
Spiked Sphere. Whenever a creature ends its turn in Abyssal Urchin's space it takes 1d4 piercing damage for each size category Abyssal Urchin has.
Thorny Shell. Whenever Abyssal Urchin is hit but not fully hit by a melee attack, the attacker takes 1d4 piercing damage for each size category Abyssal Urchin has.
Actions
◆◆, Whenever Abyssal Urchin is hit but not fully hit.: Defensive Ball. Abyssal Urchin makes bristle attack.
◆◆: Spike Shot. Ranged unarmed attack, Range 4 m. Precision(VIT) to hit, 1d8 + VIT piercing damage.
◆◆◆: Bristle. Each creature in melee range must make Dodge(AGI) check equal to 10 + Block(VIT) or take 1d8 + VIT piercing damage.
◆◆◆: Rapid spike shots. Abyssal Urchin makes two Spike Shot attacks against the same target.