Age of Adventure

Arctic Wolf Alpha

Medium Beast, Canine Arctic Wolf, Pack Hunter, Glacial Beast, Level 6

HP: 0 / 0
PoS: 

HP: 51 (2d8, 3d10, 1d12)

DgC/BC: 14/5

Speed: Normal: 8

Initiative: 10

Carrying capacity: 14

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

2

STR

2

VIT

1

CHA

-1

INT

-3

WIS

3

Skills

Adventuring: 4, Allure: 1, Block: 1, Bravery: 2, Diplomacy: 4, Exertion: 6, Focus: 1, Insight: 1, Intimidation: 1, Life Force: 1, Nature: 1, Perception: 7, Resilience: 5, Society: 2, Stamina: 2, Stealth: 4, Toughness: 2

Specialisations

Checks Against Cold: +1, Checks Against Prone: +2, Flanking: +1, Initiative: +1, Movement: +1, Oration: +1, Tracking: +1, Unarmed Attacks: +4

Languages

Bestial

Abilities

Cold Adaptation. Arctic Wolf Alpha gains one level of advantage on all checks that are result of cold environment or that would cause it to gain one or more levels of frozen.

Pack Stalking. Arctic Wolf Alpha gains +1 to Dodge, Perception and Stealth for each ally it has in 3 m. It also has advantage on all checks against cold.

Scout. Stealth and tracking do not reduce Arctic Wolf Alpha's movement speed. Arctic Wolf Alpha adds 1d4 to all checks to track creatures and read footprints.

Track by Smell. Whenever Arctic Wolf Alpha makes perception check or a check to find and track a creature that relies on smell it does so with advantage.

Warchief. Whenever Arctic Wolf Alpha uses its move action, it selects one creature within 5 m that can hear it. That creature can immediately move up to its movement speed.

Actions

◆◆: Bite. Melee unarmed attack, Exertion(STR) to hit. 2d10 + STR piercing damage. This attack deals additional die of damage if target is smaller than Arctic Wolf Alpha. Whenever Arctic Wolf Alpha fully hits with a bite attack it can choose to grapple the target. While the target is grappled in this way Arctic Wolf Alpha automatically deals its bite attack damage to it at the beginning of each of its turns and cannot use bite attack. Arctic Wolf Alpha can release the grapple as a free action. Grappled creature or any other creature in melee range of the grappled creature can use its ◆ to make Exertion(STR) contest against Arctic Wolf Alpha's Exertion(STR). On success grapple ends.

Lore

It began with the forging of the Great Rings. Three were given to the Elves, immortal, wisest and fairest of all beings. Seven to the Dwarf lords, great miners and craftsmen of the mountain halls. And nine, nine rings were gifted to the race of men, who, above all else, desire power. But they were, all of them, deceived, for another Ring was made. In the land of Mordor, in the fires of Mount Doom, the Dark Lord Sauron forged in secret a master Ring, to control all others. And into this Ring he poured his cruelty, his malice and his will to dominate all life. One Ring to rule them all.