Age of Adventure

Ascendant Owl

Tiny Beast, Raptor Owl, Flying Predator, Flying Beast, Level 4

HP: 0 / 0
PoS: 

HP: 21 (1d8, 3d10)

DgC/BC: 28/1

Speed: Fly: 6, Normal: 3

Initiative: 15

Carrying capacity: 4

Sanity: 7

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

6

STR

-2

VIT

-1

CHA

-1

INT

-2

WIS

2

Skills

Acrobatics: 6, Adventuring: 2, Dodge: 6, Focus: 1, Nature: 1, Perception: 9, Precision: 7, Psionics: 1, Research: 1, Sleight: 7, Stamina: 1, Stealth: 2

Specialisations

Block Class: +1, Movement: -2, Sight: +4, Unarmed Attacks: +4

Languages

Bestial

Abilities

Infection. Ascendant Owl deals additional 1d6 poison damage with all unarmed attacks.

Keen sight. Ascendant Owl has advantage of perception checks that rely on sight.

Machine Ascendant. Ascendant Owl has weakness to Heat Damage and to On Fire condition. Ascendant Owl has resistance to being charmed and frightened.

Owl Eyes. Ascendant Owl has dark vision out to 10 m and does not get disadvantage for perception checks done in the dark.

Actions

◆: Talons. Melee unarmed attack, Sleight(AGI) to hit. 2d4 + AGI piercing damage. Once per turn, whenever Ascendant Owl fully hits with talons attack it can immediately use talons attack again as part of this action.

◆◆: Peck. Melee unarmed attack, Sleight(AGI) to hit. 2d6 + AGI piercing damage.