Ascendant Spider
Small Beast, Spider Web Spinner, Ambush Predator, Cave Beast, Level 5
HP: 50 (1d8, 4d10)
DgC/BC: 19/5
Speed: Climb: 5, Normal: 5
Initiative: 8
Carrying capacity: 32
Sanity: 8
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
3
STR
2
VIT
1
CHA
-2
INT
-2
WIS
1
Skills
Acrobatics: 1, Artistry: 1, Dodge: 3, Engineering: 1, Exertion: 4, Intimidation: 2, Life Force: 2, Medicine: 2, Nature: 2, Perception: 5, Precision: 5, Psionics: 1, Research: 1, Resilience: 2, Sleight: 1, Stamina: 1, Stealth: 7, Toughness: 1
Specialisations
Block Class: +1, Hearing: +4, Movement: -1, Smell: +1, Unarmed Attacks: +4
Languages
Bestial
Abilities
Compact Eyes. Ascendant Spider cannot be flanked while it is not blinded and gains one level of advantage on all Sight based Perception checks against targets within 6 m.
Infection. Ascendant Spider deals additional 1d6 poison damage with all unarmed attacks.
Machine Ascendant. Ascendant Spider has weakness to Heat Damage and to On Fire condition. Ascendant Spider has resistance to being charmed and frightened.
Silk Sense. Ascendant Spider gnores difficult terrain and grapple effects caused by webs or sticky surfaces. If it is touching a web it has tremorsense on the full area of the web.
Actions
◆◆: Stringer. Melee unarmed attack, Precision(VIT) to hit. 2d4 piercing and 4d4 + VIT poison damage. If a creature is dropped to 0 HP by this attack it is not killed, instead it is incapacitated until it regains HP. On a complete hit the target must make Toghness(VIT) check equal to the Poison damage taken or be paralysed until the end of its next turn. Whenever Ascendant Spider fully hits with a Sting attack that creature also gets 1 level of poisoned.