Barnacle Leech
Small Beast, Univalve Bloodsucker, Haematophage, Coastal Beast, Level 4
HP: 64 (2d10, 2d12)
DgC/BC: 17/13
Speed: Normal: 4, Swim: 1
Initiative: 7
Carrying capacity: 28
Sanity: 10
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
2
STR
2
VIT
1
CHA
-1
INT
-2
WIS
1
Skills
Acrobatics: 2, Adventuring: 1, Block: 2, Bravery: 1, Dodge: 3, Focus: 2, Insight: 1, Intimidation: 2, Life Force: 6, Medicine: 1, Perception: 5, Precision: 4, Resilience: 4, Sleight: 2, Stealth: 1, Toughness: 2
Specialisations
Block Class: +1, Hearing: +1, Movement: -1, Smell: +3, Unarmed Attacks: +3
Languages
Bestial
Abilities
Natural Armour. Barnacle Leech counts as armoured. Barnacle Leech has damage threshold of 8.
Sanguine Efficiency. Whenever Barnacle Leech regains HP as a result of melee attack it regains 1d4 additional HP.
Top Shell. Barnacle Leech has +5 to block class while not prone and -5 while prone.
Actions
◆◆: Blood Sucker. Melee unarmed attack, Life Force(AGI) to hit, 1d6 + AGI lacerating damage. Barnacle Leech regains life equal to half of the damage dealt. Creatures that do not have blood are immune to this attack. Barnacle Leech can heal more than its maximum HP using blood sucker action. If it has more than its max HP at the beginning of its turn its HP returns to its HP maximum.