Large Beast, Snake Constrictor, Ambush Predator, Jungle Beast, Level 5
HP: 42 (3d8, 2d10)
DgC/BC: 13/16
Speed: Normal: 7, Swim: 7
Initiative: 3
Carrying capacity: 18
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
2
STR
4
VIT
2
CHA
-1
INT
-2
WIS
0
Block: 2, Bluff: 1, Bravery: 1, Dodge: 1, Exertion: 7, Focus: 2, Intimidation: 2, Nature: 2, Perception: 1, Precision: 4, Resilience: 4, Sleight: 1, Stamina: 4, Stealth: 7, Toughness: 1
Checks Against Poison: +1, Hearing: +2, Movement: +1, Regeneration: +2, Unarmed Attacks: +3
Bestial
Brute. Whenever This creature is forced to make INT, WIS or CHA check it can use its STR instead.
Camouflage. If This creature has not moved during its last turn it gains advantage on all stealth checks it makes until it moves again. During that time This creature also does not need cover in order to hide.
Constrictor. Creatures restrained by This creature have disadvantage on all attacks.
Hard to Hide. This creature has disadvantage on stealth checks.
Snake body. This creature can move through a hole that a creature one size category smaller would have to squeeze through without squeezing. This creature can share space with another creature of the same size.
◆: Constrict. Each creature restrained with This creature's Wrap ability must make Resilience(VIT) check equal to 8 + its Stamina(STR) or take 2d8 + STR bludgeoning damage. This creature can use this ability once per turn.
◆◆, "target must be smaller than and must share space with ": Wrap. Melee unarmed attack, Stamina(STR) to hit. 2d8 + STR Bludgeoning damage. On hit, the target is restrained and suffocating. Creature can use its ◆◆ to make Exertion(STR) against your Stamina(STR). On success the creature is no longer restrained and suffocating.