Blood Python
Large Beast, Snake Constrictor, Ambush Predator, Jungle Beast, Level 5
HP: 42 (3d8, 2d10)
DgC/BC: 15/11
Speed: Normal: 7, Swim: 7
Initiative: 4
Carrying capacity: 156
Sanity: 9
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
2
STR
4
VIT
2
CHA
-1
INT
-2
WIS
0
Skills
Block: 2, Bluff: 1, Bravery: 1, Dodge: 1, Exertion: 7, Focus: 2, Intimidation: 2, Nature: 2, Perception: 1, Precision: 4, Resilience: 4, Sleight: 1, Stamina: 4, Stealth: 7, Toughness: 1
Specialisations
Block Class: +1, Checks Against Poison: +1, Hearing: +2, Initiative: +1, Movement: +1, Regeneration: +2, Unarmed Attacks: +3
Languages
Bestial
Abilities
Brute Force Defence. Once per rest, whenever Blood Python is forced to make skill check using INT, WIS or CHA it can replace that trait with STR.
Camouflage. If Blood Python has not moved during its last turn it gains advantage on all stealth checks it makes until it moves again. During that time Blood Python also does not need cover in order to hide.
Constrictor. Creatures restrained by Blood Python have disadvantage on all attacks.
Snake body. Blood Python can move through a hole that a creature one size category smaller would have to squeeze through without squeezing. Blood Python can share space with another creature of the same size.
Actions
◆: Constrict. Each creature restrained with Blood Python's Wrap ability must make Resilience(VIT) check equal to 8 + its Stamina(STR) or take 2d8 + STR bludgeoning damage. Blood Python can use this ability once per turn.
◆◆, Target must be smaller than and must share space with: Wrap. Melee unarmed attack, Stamina(STR) to hit. 2d8 + STR Bludgeoning damage. On hit, the target is restrained and suffocating. Creature can use its ◆◆ to make Exertion(STR) against your Stamina(STR). On success the creature is no longer restrained and suffocating.