Age of Adventure

Controlled Scarab Steam Automaton

Tiny Construct, Steam Automaton Insectoid Automaton, Automaton Servant, Domestic Robot, Level 4

HP: 0 / 0
PoS: 

HP: 29 (3d8, 1d10)

DgC/BC: 16/5

Speed: Normal: 5

Initiative: 3

Carrying capacity: 14

Sanity: 5

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

2

STR

2

VIT

1

CHA

-2

INT

1

WIS

-2

Skills

Acrobatics: 4, Block: 1, Brewing: 4, Diplomacy: 4, Dodge: 2, Engineering: 3, Exertion: 3, Focus: 1, History: 1, Husbandry: 1, Medicine: 2, Nature: 2, Perception: 1, Precision: 2, Research: 1, Resilience: 2, Sleight: 3, Stamina: 3, Stealth: 2, Toughness: 2

Specialisations

Carrying: +4, Crafting: +1, Help: +2, Learning: +1, Movement: -2, Nurturer's Kit: +1, Unarmed Attacks: +1

Languages

Common, Language Of Choice1

Abilities

Controlling Tumour. Controlled Scarab Steam Automaton has a tumour that controls it. The tumour has 10 HP and uses Controlled Scarab Steam Automaton's Dodge and Block class, while always requiring precision attack to be hit. Any creature that has Controlled Scarab Steam Automaton in its melee range can pay ◆◆◆ to attempt DC 15 Medicine[AGI] check, destroying the controlling tumour on success. If the tumour is destroyed, Controlled Scarab Steam Automaton loses all levels in controlling tumour.

Furnace Heart. Controlled Scarab Steam Automaton gains one level of disadvantage on all Stealth checks. At the beginning of Controlled Scarab Steam Automaton's turn, if it is bloodied, all creatures in its melee range take 1d4 heat damage.

Multi Leg Stability. Controlled Scarab Steam Automaton can use Stand Up as a free action.

Perfect Recall. Controlled Scarab Steam Automaton gains 1 level of advantage on all checks to learn skills, specialisations and languages.

Powerful build. Controlled Scarab Steam Automaton is immune to encumbered condition.

Actions

◆: Claws. Melee unarmed attack, Sleight(AGI) to hit. 1d4 + AGI slashing damage.