Draugr War Horse
Large Beast/Undead, Equine Draugr, Warbeast, Farm Beast, Level 2
HP: 42 (1d8, 1d10)
DgC/BC: 8/14
Speed: Normal: 9
Initiative: 1
Carrying capacity: 192
Sanity: 9
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
-1
STR
6
VIT
5
CHA
-2
INT
-2
WIS
3
Skills
Adventuring: 3, Block: 2, Bravery: 2, Diplomacy: 2, Exertion: 6, Insight: 1, Intimidation: 1, Life Force: 4, Resilience: 1, Sleight: 2, Society: 3, Stamina: 3, Toughness: 1
Specialisations
Carrying: +2, Initiative: +2, Movement: +1, Regeneration: +1, Unarmed Attacks: +3
Languages
Bestial
Abilities
Draugr Resilience. Draugr War Horse is immune to cold damage and has advantage on all checks against system stress.
Gallop Surge. Once per rest, whenever Draugr War Horse uses move action, their movement is doubled for the purpose of that action.
Mounted Charge. If Draugr War Horse uses its move action while carrying a creature, that creature's next melee attack before the start of Draugr War Horse's next turn deals additional 2d4 damage.
Actions
◆◆: Hoves. Melee unarmed attack, Melee attack. Exertion(STR) to hit. 1d6 + STR bludgeoning damage.