Giant Rat
Small Beast, Rodent Rat, Scavenger, Farm Beast, Level 2
HP: 31 (2d10)
DgC/BC: 22/0
Speed: Normal: 5
Initiative: 7
Carrying capacity: 28
Sanity: 10
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
5
STR
0
VIT
1
CHA
-2
INT
-2
WIS
1
Skills
Acrobatics: 1, Bluff: 1, Diplomacy: 2, Dodge: 2, Intimidation: 3, Life Force: 4, Medicine: 1, Nature: 1, Perception: 2, Precision: 2, Resilience: 4, Sleight: 1, Society: 3, Stealth: 2, Toughness: 4
Specialisations
Carrying: +2, Checks Against Poison: +2, Movement: -1, Regeneration: +1, Smell: +2, Unarmed Attacks: +1
Languages
Bestial
Abilities
Disease Carrier. Giant Rat is resistant to diseases and have advantage on all checks against disease. It cannot die from disease.
Strong Incisors. All attacks with teeth deal additional die of damage and ignore damage thresholds.
Actions
◆◆: Fangs. Melee unarmed attack, Precision(VIT) to hit. 2d4 piercing and 2d4 + VIT poison damage. Whenever Giant Rat fully hit with fang attack that creature also gets 1 level of poisoned.