Giant Spider
Huge Beast, Spider Web Spinner, Ambush Predator, Cave Beast, Level 15
HP: 243 (5d8, 10d10)
DgC/BC: 16/13
Speed: Climb: 8, Normal: 8
Initiative: 10
Carrying capacity: 240
Sanity: 9
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
1
STR
5
VIT
6
CHA
-2
INT
-2
WIS
1
Skills
Acrobatics: 1, Artistry: 1, Block: 3, Bravery: 1, Dodge: 4, Engineering: 1, Exertion: 8, Insight: 1, Intimidation: 6, Life Force: 4, Medicine: 2, Nature: 2, Perception: 8, Precision: 5, Research: 1, Resilience: 3, Sleight: 1, Society: 1, Stamina: 2, Stealth: 8, Toughness: 1
Specialisations
Hearing: +4, Initiative: +1, Movement: +2, Smell: +1, Tracking: +2, Unarmed Attacks: +7
Languages
Bestial
Abilities
Alert. Giant Spider cannot be surprised and has advantage on initiative rolls.
Compact Eyes. Giant Spider cannot be flanked while it is not blinded and gains one level of advantage on all Sight based Perception checks against targets within 6 m.
Hard to Hide. Giant Spider has disadvantage on stealth checks.
Silk Sense. Giant Spider gnores difficult terrain and grapple effects caused by webs or sticky surfaces. If it is touching a web it has tremorsense on the full area of the web.
Stalker. Giant Spider moves at full speed while moving stealthily. If Giant Spider hits on attack while in stealth it is only revealed to the targets of the attack.
Actions
◆◆, Whenever Giant Spider is hit by a melee attack: Defensive Spray. Giant Spider makes Web Shooter action centered on the attacker.
◆◆: Stealth Tracker. Giant Spider selects a target it can see within 10 m. Target gains -1d6 on all checks to detect Giant Spider for as long as Giant Spider doesn't use this action on a different creature. If Giant Spider attacks the target and the target is surprised the attack action gains additional level of advantage and deals additional die of damage. If Giant Spider kills selected creature it can immediately use Hide action as part of that action. then use Stealth Tracker action on a different creature it can see within 10 m.
◆◆: Stringer. Melee unarmed attack, Precision(VIT) to hit. 4d4 piercing and 6d4 + VIT poison damage. If a creature is dropped to 0 HP by this attack it is not killed, instead it is incapacitated until it regains HP. On a complete hit the target must make Toghness(VIT) check equal to the Poison damage taken or be paralysed until the end of its next turn. Whenever Giant Spider fully hits with a Sting attack that creature also gets 1 level of poisoned. While the creature is poisoned in this way all healing it receives is reduced to half. Stinger attack ignores resistance to poison.
◆◆: Web Shooter. Ranged unarmed attack, Giant Spider chooses a point within 6 m. Every creature in that space must make Dodge(AGI) or Exertion(STR) check against 8 + Giant Spider's Exertion(VIT) or be bound. The area is a double difficult terrain for as long as the web exists. While bound in this way use ◆ to repeat this check, ending the condition on success. The web has 10 HP, BC of 20, resistance to Bludgeoning damage and weakness to Heat damage.