Medium Beast/Elemental, Softclaw Panthera, Solitary Stalker, Glacial Beast, Level 12
HP: 136 (12d10)
DgC/BC: 27/5
Speed: Climb: 5, Normal: 7
Initiative: 13
Carrying capacity: 13
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
7
STR
2
VIT
3
CHA
-2
INT
-3
WIS
1
Acrobatics: 5, Adventuring: 1, Allure: 2, Artistry: 1, Block: 1, Bravery: 1, Diplomacy: 1, Dodge: 3, Exertion: 6, Focus: 1, Insight: 1, Intimidation: 3, Life Force: 2, Medicine: 1, Nature: 1, Perception: 5, Precision: 1, Resilience: 4, Sleight: 7, Society: 1, Stamina: 1, Stealth: 8, Toughness: 3
Checks Against Prone: +2, Hearing: +1, Initiative: +1, Jump: +2, Tracking: +1, Unarmed Attacks: +7
Bestial
Silent Prowler. Glacial Stalker can move at full speed while stealthing. Whenever Glacial Stalker attacks surprised creature it deals additional die of damage of the type it is already dealing
Soft Paws. Glacial Stalker has advantage on stealth checks while moving.
◆: Claws. Melee unarmed attack, Sleight(AGI) to hit. 4d4 + AGI slashing damage and 3d6 ice damage. If this is attack full hit, the target must make Resilience(VIT) check equal to the damage taken or gain 1 level of frozen. On full hit creatures in melee range of the target other than Glacial Stalker also take half of the ice damage. Once per turn, whenever Glacial Stalker fully hits with claws attack it can immediately use claws attack again as a free action. Whenever Glacial Stalker uses its claws attack as a reaction it can make 2 claws attacks instead. If Glacial Stalker hits a single creature with 2 or more claws attacks in a single turn it deals additional ⨂d6 ravaging damage to that creature at the end of its turn, where ⨂ is the number of hits on that creature using claws attack.
◆: Pounce. Glacial Stalker jumps onto a creature no more than its STR or AGI m away from it, moving next to it. If a creature is no more than 1 size category bigger than Glacial Stalker, it must make Toughness(STR) equal to your 10 + Glacial Stalker's Acrobatics(STR) or Acrobatics(AGI) or be knocked prone. Next melee attack Glacial Stalker makes against the target of pounce on the same turn deals additional die of damage. If a creature is knocked prone by pounce attack Glacial Stalker ends in its space. While Glacial Stalker is in its space the creature must use additional ◆ to try and stand up. If it tries it must make Exertion(STR) contest against Glacial Stalker's Exertion(STR). On success the creature stands up and Glacial Stalker is moved out of its space in a direction of its choosing, on failure the creature remains knocked prone.
◆◆: Bite. Melee unarmed attack, Exertion(STR) to hit. 2d8 + STR slashing damage. This attack deals additional die of damage if target is smaller than Glacial Stalker.