Heat Mote
Minute Elemental, Furna Elemental Heat Elemental, Elemental Manifestation, Furna Elemental, Level 0
HP: 8
DgC/BC: 29/0
Speed: Normal: 7
Initiative: 7
Carrying capacity: 1
Sanity: 6
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
7
STR
-1
VIT
-1
CHA
0
INT
-2
WIS
-1
Skills
Acrobatics: 6, Diplomacy: 2, Dodge: 5, Exertion: 2, Focus: 2, Life Force: 4, Nature: 3, Precision: 3, Resilience: 2, Sleight: 3, Stamina: 1, Stealth: 4
Specialisations
Checks Against Stress: +2, Movement: -1, Performance: +1, Regeneration: +2
Languages
Ignan
Abilities
Burnout. Whenever Heat Mote dies it explodes. All creatures within ⨂ m of Heat Mote, where ⨂ is 1 m for each size category, must make DC 10 + Elemental's level Acrobatics(AGI) check or take 1d12 heat damage for each level Heat Mote had.
Consuming Fire. At the beginning of its turn, Heat Mote can consume all levels of on fire on one of the creatures in its space. If it does so, it regains ⨂d10 HP where ⨂ is the number of levels consumed.