Age of Adventure

Lesser Coldtouch Sprite

Tiny Elemental, Albarand Elemental Cold Elemental, Elemental Manifestation, Albarand Elemental, Level 3

HP: 0 / 0
PoS: 

HP: 50 (3d10)

DgC/BC: 21/6

Speed: Normal: 5

Initiative: 4

Carrying capacity: 7

Sanity: 10

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

4

STR

0

VIT

2

CHA

-2

INT

0

WIS

-1

Skills

Acrobatics: 2, Block: 4, Bravery: 1, Dodge: 3, Focus: 1, Intimidation: 3, Life Force: 5, Medicine: 1, Nature: 2, Precision: 2, Resilience: 6, Sleight: 3, Stamina: 2, Stealth: 2, Toughness: 4

Specialisations

Block Class: +2, Checks Against Stress: +4, Movement: -2, Regeneration: +2, Unarmed Attacks: +1

Languages

Glacial

Abilities

Creeping cold. Whenever a creature starts its turn in melee range of Lesser Coldtouch Sprite, it must make Bravery(VIT) check equal to 10 + twice the number of levels of frozen it has or be afraid of Lesser Coldtouch Sprite until the end of its turn.

Freezing Aura. Immune to cold. Whenever a creature starts its turn in melee range of Lesser Coldtouch Sprite it must make Resilience(VIT) check equal too 8 + Lesser Coldtouch Sprite's' Life Force(VIT) or gain 1 level of frozen.

Freezing Blood. Whenever Lesser Coldtouch Sprite is dealt physical damage all creatures in 1 m must make Dodge(AGI) check equal to the damage taken by Lesser Coldtouch Sprite on failure they take 1d6 cold damage.

Actions

◆: Freezing Touch. Melee unarmed attack, Sleight(AGI) to hit. 2d4 + AGI cold damage. Target must make Resilience(VIT) check equal to the damage take or gain one level of frozen.