Lesser Icetouch Sprite
Small Elemental, Albarand Elemental Ice Elemental, Elemental Manifestation, Albarand Elemental, Level 3
HP: 55 (2d10, 1d12)
DgC/BC: 18/18
Speed: Normal: 6
Initiative: 3
Carrying capacity: 13
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
3
STR
1
VIT
3
CHA
-2
INT
0
WIS
-1
Skills
Acrobatics: 1, Block: 6, Bravery: 2, Dodge: 2, Focus: 1, Intimidation: 1, Life Force: 5, Nature: 2, Precision: 1, Resilience: 5, Sleight: 2, Stamina: 2, Stealth: 1, Toughness: 5
Specialisations
Block Class: +2, Checks Against Stress: +4, Movement: -1, Regeneration: +2, Unarmed Attacks: +1
Languages
Glacial
Abilities
Freezing Aura. Immune to cold. Whenever a creature starts its turn in melee range of Lesser Icetouch Sprite it must make Resilience(VIT) check equal too 8 + Lesser Icetouch Sprite's' Life force(VIT) or gain 1 level of frozen.
Icing Cover. Whenever a creature in Lesser Icetouch Sprite's melee range gets one or more levels of frozen it gains 1 additional level of frozen. This effect does not stack.
Natural Armour. Lesser Icetouch Sprite counts as armoured.
Actions
◆: Freezing Touch. Melee unarmed attack, Sleight(AGI) to hit. 2d4 + AGI cold damage. Target must make Resilience(VIT) check equal to the damage take or gain one level of frozen.
Lore
It began with the forging of the Great Rings. Three were given to the Elves, immortal, wisest and fairest of all beings. Seven to the Dwarf lords, great miners and craftsmen of the mountain halls. And nine, nine rings were gifted to the race of men, who, above all else, desire power. But they were, all of them, deceived, for another Ring was made. In the land of Mordor, in the fires of Mount Doom, the Dark Lord Sauron forged in secret a master Ring, to control all others. And into this Ring he poured his cruelty, his malice and his will to dominate all life. One Ring to rule them all.