Medium Beast, Raptor Eagle, Flying Predator, Flying Beast, Level 7
HP:
54
(5d10
2d12)
DgC/BC:
20/10
Speed:
Fly: 9
Normal: 5
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
5
STR
0
VIT
1
CHA
-1
INT
-2
WIS
2
Acrobatics: 6, Adventuring: 1, Bravery: 2, Dodge: 5, Focus: 1, Nature: 1, Navigation: 2, Perception: 10, Precision: 5, Sleight: 5, Stamina: 1, Stealth: 1
Sight: +4, Unarmed Attacks: +5
Bestial
Dive. If This creature uses its flying speed before attacking on its turn the attack is done with advantage and deals additional die of damage.
Hard to hit. Whenever This creature moves using its flying speed it gains +3 to its dodge (cumulative) until the beginning of its next turn.
Keen sight. This creature has advantage of perception checks that rely on sight.
◆: Peck. Melee unarmed attack, Sleight(AGI) to hit. 1d4 + AGI slashing damage.
◆: Talons. Melee unarmed attack, Sleight(AGI) to hit. 4d4 + AGI slashing damage. If This creature hits a single creature with 2 or more talons attacks in a single turn it deals additional ⨂d6 ravaging damage to that creature at the end of its turn, where ⨂ is the number of hits on that creature using talons attack. Once per turn, whenever This creature fully hits with talons attack it can immediately use talons attack again as a free action. Whenever This creature uses its talons attack as a reaction it can make 2 talons attacks instead.
⮌, Whenever This creature is declared target of attack, if it is flying: Aerial Ace. This creature immediately moves half of its flying movement speed, granting disadvantage on the declared attack. This counts as movement for the purpose of its Hard to hit feature.