Mountain Goat
Small Beast, Antlerborn Goat, Grazer, Mountain Beast, Level 2
HP: 16 (2d10)
DgC/BC: 22/4
Speed: Normal: 9
Initiative: 13
Carrying capacity: 44
Sanity: 9
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
5
STR
1
VIT
0
CHA
-1
INT
-3
WIS
1
Skills
Acrobatics: 2, Adventuring: 2, Allure: 2, Block: 2, Dodge: 2, Exertion: 2, Perception: 6, Precision: 1, Resilience: 3, Sleight: 1, Stamina: 5, Stealth: 2, Toughness: 3
Specialisations
Checks Against Prone: +1, Initiative: +2, Jump: +2, Movement: -1, Unarmed Attacks: +1
Languages
Bestial
Abilities
Climber. Mountain Goat gains one level of advantage on all checks to climb or not fall.
Actions
◆◆◆: Horns. Melee unarmed attack, Melee attack, Exertion(STR) to hit, 2d8 + STR piercing damage. Whenever this attack completely hits a target Mountain Goat adds another die of damage.
Reactions
⮌, Whenever Mountain Goat takes damage: Fleet of Foot. Mountain Goat can immediately move up to its full movement speed without provoking reactions from attacker.