Age of Adventure

Mouse

Tiny Beast, Rodent Rat, Scavenger, Farm Beast, Level 0

HP: 0 / 0
PoS: 

HP: 8

DgC/BC: 25/0

Speed: Normal: 4

Initiative: 8

Carrying capacity: 11

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

6

STR

-1

VIT

0

CHA

-2

INT

-2

WIS

1

Skills

Acrobatics: 2, Bluff: 1, Diplomacy: 2, Dodge: 3, Intimidation: 2, Life Force: 3, Perception: 2, Precision: 2, Resilience: 3, Sleight: 2, Society: 3, Stealth: 3, Toughness: 4

Specialisations

Carrying: +2, Checks Against Poison: +2, Movement: -2, Regeneration: +2, Smell: +2

Languages

Bestial

Abilities

Disease Carrier. Mouse is resistant to diseases and have advantage on all checks against disease. It cannot die from disease.

Strong Incisors. All attacks with teeth deal additional die of damage and ignore damage thresholds.

Lore

It began with the forging of the Great Rings. Three were given to the Elves, immortal, wisest and fairest of all beings. Seven to the Dwarf lords, great miners and craftsmen of the mountain halls. And nine, nine rings were gifted to the race of men, who, above all else, desire power. But they were, all of them, deceived, for another Ring was made. In the land of Mordor, in the fires of Mount Doom, the Dark Lord Sauron forged in secret a master Ring, to control all others. And into this Ring he poured his cruelty, his malice and his will to dominate all life. One Ring to rule them all.