Piranha
Tiny Beast, Fish Freshwater Fish, Piscivore, River Beast, Level 2
HP: 13 (2d10)
DgC/BC: 30/1
Speed: Normal: 1, Swim: 7
Initiative: 8
Carrying capacity: 14
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
6
STR
0
VIT
-1
CHA
-2
INT
-2
WIS
1
Skills
Acrobatics: 2, Adventuring: 1, Block: 1, Bravery: 1, Dodge: 6, Exertion: 5, Focus: 3, Intimidation: 1, Perception: 2, Precision: 4, Resilience: 2, Sleight: 2, Stamina: 4, Stealth: 4
Specialisations
Dodge Class: +2, Movement: -2, Sight: +1, Unarmed Attacks: +3
Languages
Bestial
Abilities
Gills. Piranha can breathe underwater and is suffocating when out of the water.
Life in River. Piranha ignores one level of difficulat terrain due to water currents and has advantage on all checks to resist them.
Actions
◆◆: Bite. Melee unarmed attack, Exertion(STR) to hit. 2d8 + STR piercing damage. This attack deals additional die of damage if target is smaller than Piranha.
Lore
It began with the forging of the Great Rings. Three were given to the Elves, immortal, wisest and fairest of all beings. Seven to the Dwarf lords, great miners and craftsmen of the mountain halls. And nine, nine rings were gifted to the race of men, who, above all else, desire power. But they were, all of them, deceived, for another Ring was made. In the land of Mordor, in the fires of Mount Doom, the Dark Lord Sauron forged in secret a master Ring, to control all others. And into this Ring he poured his cruelty, his malice and his will to dominate all life. One Ring to rule them all.