Large Beast, Antlerborn Deer, Grazer, Glacial Beast, Level 3
HP: 30 (1d8, 1d10, 1d12)
DgC/BC: 21/7
Speed: Normal: 12
Initiative: 10
Carrying capacity: 18
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
3
STR
3
VIT
2
CHA
-1
INT
-3
WIS
1
Acrobatics: 1, Adventuring: 1, Allure: 2, Block: 1, Dodge: 5, Exertion: 3, Focus: 1, Intimidation: 1, Nature: 1, Perception: 4, Resilience: 3, Stamina: 5, Stealth: 3, Toughness: 3
Checks Against Frozen: +1, Checks Against Prone: +2, Initiative: +3, Movement: +1, Unarmed Attacks: +1
Bestial
Cold Adaptation. Raindeer gains one level of advantage on all checks that are result of cold environment or that would cause it to gain one or more levels of frozen.
Herd Rush. Whenever another Deer Raindeer can see within 5 m uses move action, this creature can immediately spend ⮌ to also use move action.
◆: Sprint Burst. Raindeer's walking movement speed is doubled until the end turn.
◆◆◆: Horns. Melee unarmed attack, Melee attack, Exertion(STR) to hit, 2d6 + STR piercing damage.