Age of Adventure

River Sprite

Tiny Elemental, Eversea Elemental Flow Elemental, Elemental Manifestation, Eversea Elemental, Level 1

HP:

24

(1d8)

DgC/BC:

24/10

Speed:

Normal: 3
Swim: 7

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

6

STR

0

VIT

1

CHA

-1

INT

-2

WIS

-1

Skills

Acrobatics: 4, Brewing: 1, Dodge: 6, Exertion: 1, Life Force: 6, Medicine: 3, Nature: 2, Precision: 2, Religion: 1, Resilience: 3, Sleight: 2, Stamina: 2, Stealth: 2

Specialisations

Checks Against Stress: +2, Dodge Class: +2, Movement: -1, Regeneration: +2

Languages

Aquan

Abilities

Healer. This creature can spend any amount of time caring for up to four creatures it can touch. All checks against illnesses, curses and poisons those creatures make during the time they are in care are made with advantage and whenever one of those creatures roll to regain life they do so with advantage.

Improved Patch Up. This creature has advantage on Patch Up check.

River's Pull. Whenever This creature moves into creature's space that creature must make Toughness(STR) check equal to 10 + This creature's movement speed used for movement or be knocked prone.

Water Form. This creature can share space with creatures of any size and can squeeze through hole of any size without loosing movement speed. Creatures smaller than This creature that share a space with it count as fully submerged.