Small Beast, Raptor Eagle, Solitary Stalker, Flying Beast, Level 5
HP: 35 (3d10, 2d12)
DgC/BC: 26/0
Speed: Fly: 8, Normal: 4
Initiative: 14
Carrying capacity: 10
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
5
STR
-1
VIT
0
CHA
-1
INT
-2
WIS
2
Acrobatics: 6, Adventuring: 3, Bravery: 2, Dodge: 6, Exertion: 2, Focus: 1, Nature: 1, Perception: 9, Precision: 4, Sleight: 3, Stamina: 1, Stealth: 4
Hearing: +1, Movement: -1, Sight: +2, Tracking: +1, Unarmed Attacks: +4
Bestial
Dive. If Royal Eagle uses its flying speed before attacking on its turn the attack is done with advantage and deals additional die of damage.
Hard to hit. Whenever Royal Eagle moves using its flying speed it gains +3 to its dodge (cumulative) until the beginning of its next turn.
Keen sight. Royal Eagle has advantage of perception checks that rely on sight.
◆: Peck. Melee unarmed attack, Sleight(AGI) to hit. 1d4 + AGI slashing damage.
◆: Talons. Melee unarmed attack, Sleight(AGI) to hit. 2d4 + AGI slashing damage. Once per turn, whenever Royal Eagle fully hits with talons attack it can immediately use talons attack again as a free action.
⮌, Whenever Royal Eagle is declared target of attack, if it is flying: Aerial Ace. Royal Eagle immediately moves half of its flying movement speed, granting disadvantage on the declared attack. This counts as movement for the purpose of its Hard to hit feature.