Shore Crab
Medium Beast/Swarm, Crustacean Crab, Scavenger, Coastal Beast, Level 1
HP: 19 (1d10)
DgC/BC: 16/13
Speed: Normal: 6, Swim: 7
Initiative: 7
Carrying capacity: 96
Sanity: 10
Damage immunity:
Damage resistance:
Damage vulnerability:
Condition immunity:
AGI
2
STR
5
VIT
4
CHA
-4
INT
-1
WIS
0
Skills
Adventuring: 1, Allure: 1, Block: 3, Diplomacy: 1, Dodge: 2, Exertion: 3, Insight: 1, Perception: 5, Resilience: 5, Society: 1, Stamina: 2, Toughness: 5
Specialisations
Checks Against Poison: +2, Hearing: +1, Smell: +3, Unarmed Attacks: +1
Languages
Bestial
Abilities
Chitinous Armour. Water breathing. Shore Crab counts as armoured and adds its Toughness to its BC.
Sideways Movement. Once per turn Shore Crab can use Disengage as a free action.
Swarm. Shore Crab has resistance to all single target attacks and vulnerability to all area effects. Whenever Shore Crab makes single target attack it can attack any number of creatures within range instead.
Actions
◆◆: Pincers. Melee unarmed attack, Exertion(STR) to hit. 1d4 + STR bludgeoning damage.