Age of Adventure

Sir Reginald, The Parakeet

Tiny Beast, Singing Bird Parrot, Frugivore, Flying Beast, Level 3

HP: 20 (2d8, 1d10)

DgC/BC: 31/0

Speed: Climb: 1, Fly: 5, Normal: 3

Initiative: 15

Carrying capacity: 7

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

8

STR

-4

VIT

0

CHA

4

INT

0

WIS

1

Skills

Acrobatics: 6, Adventuring: 3, Allure: 3, Artistry: 1, Bluff: 1, Bravery: 1, Diplomacy: 3, Dodge: 5, Insight: 1, Intimidation: 1, Nature: 2, Perception: 7, Precision: 3, Sleight: 2, Stealth: 2

Specialisations

Carrying: +1, Movement: -2, Performance: +1, Sight: +2, Smell: +2, Unarmed Attacks: +1

Languages

Bestial

Abilities

Bardic Dice. Sir Reginald, The Parakeet has ⨂d6 bard dice where ⨂ is equal to its Artistry. Sir Reginald, The Parakeet regains its used bard dice at the end of its long rest.

Born Singer. Sir Reginald, The Parakeet has advantage on Diplomacy checks that include singing.

Mimmicry. Sir Reginald, The Parakeet can perfectly replicate any sound it heard in last ⨂ hours, where ⨂ is its INT, to the minimum of 1.

Actions

◆: Bardic inspiration. Sir Reginald, The Parakeet gives one of its bardic dice to a creature other than itself, that can hear it, within 10 m, or within 10 m of a source of its voice. Once within the next 10 minutes the creature can add bard dice to a skill check or damage roll it makes. Only one bardic die can be added to a single skill check or damage roll, even if the creature has multiple available. Once the bardic die is rolled, or 10 minutes pass, it is lost.

◆: Peck. Melee unarmed attack, Sleight(AGI) to hit. 1d4 + AGI slashing damage.