Age of Adventure

Snow Mote

Minute Elemental, Albarand Elemental Snow Elemental, Elemental Manifestation, Albarand Elemental, Level 0

HP: 0 / 0
PoS: 

HP: 10

DgC/BC: 24/4

Speed: Fly: 1, Normal: 4

Initiative: 5

Carrying capacity: 10

Damage immunity:

Damage resistance:

Damage vulnerability:

Condition immunity:

AGI

5

STR

-1

VIT

1

CHA

-2

INT

0

WIS

-1

Skills

Acrobatics: 3, Block: 3, Dodge: 4, Focus: 1, Life Force: 4, Nature: 3, Precision: 3, Resilience: 6, Sleight: 3, Stamina: 1, Stealth: 3, Toughness: 3

Specialisations

Block Class: +1, Checks Against Stress: +4, Movement: -3, Regeneration: +2

Languages

Glacial

Abilities

Freezing Aura. Immune to cold. Whenever a creature starts its turn in melee range of Snow Mote it must make Resilience(VIT) check equal too 8 + Snow Mote's' Life force(VIT) or gain 1 level of frozen.

Impassable Terrain. Area in twice the melee range of Snow Mote is difficult terrain. This effect does not stack.

Lore

It began with the forging of the Great Rings. Three were given to the Elves, immortal, wisest and fairest of all beings. Seven to the Dwarf lords, great miners and craftsmen of the mountain halls. And nine, nine rings were gifted to the race of men, who, above all else, desire power. But they were, all of them, deceived, for another Ring was made. In the land of Mordor, in the fires of Mount Doom, the Dark Lord Sauron forged in secret a master Ring, to control all others. And into this Ring he poured his cruelty, his malice and his will to dominate all life. One Ring to rule them all.