Acrobat
Hit dice: 8
Acrobat 1
Skills increase: Acrobatics: 1 Dodge: 1 Sleight: 1
Specialisations increase: Jump: 1
Acrobat. This Creature has resistance to fall damage. Whenever This Creature would take fall damage it makes Acrobatics(AGI) check equal to the damage it would take. On success This Creature takes no damage.
Acrobat 2
Skills increase: Adventuring: 1 Stamina: 1 Stealth: 1
Acrobat. This Creature has resistance to fall damage. Whenever This Creature would take fall damage it makes Acrobatics(AGI) check equal to the damage it would take. On success This Creature takes no damage. This Creature's climbing speed becomes equal to its jumping distance, if not already higher. This Creature gains one level of advantage on Stealth checks while climbing.
Acrobat 3
Requirements: Creature level: 6
Skills increase: Acrobatics: 1 Dodge: 1 Perception: 1
Specialisations increase: Jump: 1
Acrobat. This Creature has resistance to fall damage. Whenever This Creature would take fall damage it makes Acrobatics(AGI) check equal to the damage it would take. On success This Creature takes no damage. This Creature's climbing speed becomes equal to its jumping distance, if not already higher. This Creature gains one level of advantage on Stealth checks while climbing. If This Creature's Jump action triggers attack of opportunity, that attack gains one level of disadvantage.
Acrobat 4
Trait increase: AGI: 1
Acrobat. This Creature has resistance to fall damage. Whenever This Creature would take fall damage it makes Acrobatics(AGI) check equal to the damage it would take. On success This Creature takes no damage. This Creature's climbing speed becomes equal to its jumping distance, if not already higher. This Creature gains one level of advantage on Stealth checks while climbing. If This Creature's Jump action triggers attack of opportunity, that attack gains one level of disadvantage. This Creature gains one level of advantage on all Acrobatics checks.