Alert
Hit dice: 8
Alert 1
Skills increase: Insight: 1, Perception: 1, Research: 1
Specialisations increase: Initiative: 1
Alert. This Creature cannot be surprised and has advantage on initiative rolls.
Alert 2
Skills increase: Adventuring: 1, Society: 1, Stamina: 1
Alert. This Creature cannot be surprised and has advantage on initiative rolls. This Creature can add 1d12 to all checks to notice traps, hidden creatures and objects.
Alert 3
Requirements: Creature level: 6
Skills increase: Dodge: 1, Perception: 1, Research: 1
Specialisations increase: Initiative: 1
Alert. This Creature cannot be surprised and has advantage on initiative rolls. This Creature can add 1d12 to all checks to notice traps, hidden creatures and objects. This Creature can perform alert action as part of any other action it does.
Alert 4
Trait increase: WIS: 1
Alert. This Creature cannot be surprised and has advantage on initiative rolls. This Creature can add 1d12 to all checks to notice traps, hidden creatures and objects. This Creature can perform alert action as part of any other action it does. This Creature has advantage on all Perception checks