Bristle
Hit dice: 10
Bristle 1
Skills increase: Block: 1, Exertion: 1, Toughness: 1
Specialisations increase: Block Class: 1
◆◆◆: Bristle. Each creature in melee range must make Dodge(AGI) check equal to 10 + Block(VIT) or take 1d6 + VIT piercing damage.
Bristle 2
Skills increase: Life Force: 1, Resilience: 1, Stamina: 1
◆◆◆: Bristle. Each creature in melee range must make Dodge(AGI) check equal to 10 + Block(VIT) or take 1d8 + VIT piercing damage.
◆◆, Whenever This Creature is hit but not fully hit.: Defensive Ball. This Creature makes bristle attack.
Bristle 3
Requirements: Creature level: 6
Skills increase: Block: 1, Exertion: 1, Toughness: 1
Specialisations increase: Block Class: 1
◆◆◆: Bristle. Each creature in melee range must make Dodge(AGI) check equal to 10 + Block(VIT) or take 1d10 + VIT piercing damage. On success creatures take half as much damage.
◆◆, Whenever This Creature is hit but not fully hit.: Defensive Ball. This Creature makes bristle attack.
Bristle 4
Trait increase: VIT: 1
◆◆◆: Bristle. Each creature in melee range must make Dodge(AGI) check equal to 10 + Block(VIT) or take 1d12 + VIT piercing damage. On success creatures take half as much damage. Targets that took damage cannot regain hit points until the beginning of This Creature's next turn.
◆◆, Whenever This Creature is hit but not fully hit.: Defensive Ball. This Creature makes bristle attack.