Clairsentience Sensor
Hit dice: 8
Clairsentience Sensor 1
Skills increase: Perception: 1 Psionics: 1 Research: 1
Specialisations increase: Sight: 1
◆◆: Clairsentience Sensor. This Creature manifests a tiny sensor in a space next to it. While this sensor exists This Creature sees, hears and smells as if it was in the position of the sensor. It gains one level of disadvantage on all checks it must make with its body while the sensor is active. The sensor counts as manifestation and construct, is phased, has 5 HP, Dodge Class equal to 10 + This Creature's INT and Block Class equal to 0. While sensor is active the creature can use ◆◆ to dismiss it and ◆◆ to move it up to INT m in any direction. Sensor is immediately dismissed if it is ever more than 3 m away from This Creature.
Clairsentience Sensor 2
Skills increase: Bluff: 1 Focus: 1 Insight: 1
◆◆: Clairsentience Sensor. This Creature manifests a tiny sensor in a space next to it. While this sensor exists This Creature sees, hears and smells as if it was in the position of the sensor. It gains one level of disadvantage on all checks it must make with its body while the sensor is active. The sensor counts as manifestation and construct, is phased, has 10 HP, Dodge Class equal to 10 + This Creature's INT and Block Class equal to 0. While sensor is active the creature can use ◆◆ to dismiss it and ◆◆ to move it up to INT m in any direction. This Creature can also spend ◆ to speak through the sensor until the end of its turn. Sensor is immediately dismissed if it is ever more than 6 m away from This Creature.
Clairsentience Sensor 3
Requirements: Creature level: 6
Skills increase: Perception: 1 Psionics: 1 Stealth: 1
Specialisations increase: Sight: 1
◆◆: Clairsentience Sensor. This Creature manifests a tiny sensor in a space next to it. While this sensor exists This Creature sees, hears and smells as if it was in the position of the sensor. It gains one level of disadvantage on all checks it must make with its body while the sensor is active. The sensor counts as manifestation and construct, is phased and invisible, has 15 HP, Dodge Class equal to 10 + This Creature's INT and Block Class equal to 0. While sensor is active the creature can use ◆◆ to dismiss it and ◆◆ to move it up to INT m in any direction. This Creature can also spend ◆ to speak through the sensor until the end of its turn. Sensor is immediately dismissed if it is ever more than 9 m away from This Creature.
Clairsentience Sensor 4
Trait increase: INT: 1
◆◆: Clairsentience Sensor. This Creature manifests a tiny sensor in a space next to it. While this sensor exists This Creature sees, hears and smells as if it was in the position of the sensor. The sensor counts as manifestation and construct, is phased and invisible, has 20 HP, Dodge Class equal to 10 + This Creature's INT and Block Class equal to 0. While sensor is active the creature can use ◆◆ to dismiss it and ◆◆ to move it up to INT m in any direction. This Creature can also spend ◆ to speak through the sensor until the end of its turn. Sensor is immediately dismissed if it is ever more than 12 m away from This Creature.