Dragon Claw Technique
Hit dice: 10
Dragon Claw Technique 1
Requirements: Creature level: 6, Martial Artist: 2
Skills increase: Acrobatics: 1 Dodge: 1 Focus: 1
Specialisations increase: Unarmed Attacks: 1
Dragon Claw Technique. Punch attacks deal additional 1d4 piercing damage. Kick attacks deal additional 1d6 Force damage.
Dragon Claw Technique 2
Skills increase: Sleight: 1 Stamina: 1 Stealth: 1
Dragon Claw Technique. Punch attacks deal additional 1d4 piercing damage. Kick attacks deal additional 1d6 Force damage. Whenever This Creature critically hits a creature with Punch or Kick attack, the target must make Toughness(VIT) equal to the damage taken, max 40, or gain Injury condition of This Creature's choice.
Dragon Claw Technique 3
Requirements: Creature level: 9
Skills increase: Acrobatics: 1 Dodge: 1 Focus: 1
Specialisations increase: Unarmed Attacks: 1
Dragon Claw Technique. Punch attacks deal additional 1d4 piercing damage. Kick attacks deal additional 1d6 Force damage. Whenever This Creature critically hits a creature with Punch or Kick attack, the target must make Toughness(VIT) equal to the damage taken, max 40, or gain Injury condition of This Creature's choice. For the purpose of Kick and Punch actions critical hit is lowered by one.
Dragon Claw Technique 4
Trait increase: AGI: 1
Dragon Claw Technique. Punch attacks deal additional 1d4 piercing damage. Kick attacks deal additional 1d6 Force damage. Whenever This Creature critically hits a creature with Punch or Kick attack, the target must make Toughness(VIT) equal to the damage taken, max 40, or gain Injury condition of This Creature's choice. For the purpose of Kick and Punch actions critical hit is lowered by one.
◆◆◆, Target must have at least 2 injury conditions: Hand Claw Finisher. Melee unarmed attack, Focus(AGI) to hit, 6d12 + AGI piercing damage. Target must make Toughness(VIT) check equal to the damage taken, max 40, or gain 2 levels of bleeding.