Dragon Fang Technique
Hit dice: 10
Dragon Fang Technique 1
Requirements: Creature level: 6, Martial Artist: 2
Skills increase: Focus: 1 Sleight: 1 Stealth: 1
Specialisations increase: Unarmed Attacks: 1
Dragon Fang Technique. If This Creature makes melee attack with advantage it deals 2d6 lacerating damage in addition to other damage.
Dragon Fang Technique 2
Skills increase: Acrobatics: 1 Dodge: 1 Stamina: 1
Dragon Fang Technique. If This Creature makes melee attack with advantage it deals 3d6 lacerating damage in addition to other damage. At the end of each of its turns This Creature can use Hide as a free action.
Dragon Fang Technique 3
Requirements: Creature level: 9
Skills increase: Focus: 1 Perception: 1 Stealth: 1
Specialisations increase: Unarmed Attacks: 1
Dragon Fang Technique. If This Creature makes melee attack with advantage it deals 4d6 lacerating damage in addition to other damage. At the end of each of its turns This Creature can use Hide as a free action. Whenever This Creature hits a target with a melee attack it can immediately use Disengage on that target as a free action.
Dragon Fang Technique 4
Trait increase: AGI: 1
Dragon Fang Technique. If This Creature makes melee attack with advantage it deals 5d6 lacerating damage in addition to other damage. At the end of each of its turns This Creature can use Hide as a free action. Whenever This Creature hits a target with a melee attack it can immediately use Disengage on that target as a free action.
Ninjutsu. If This Creature is flanking or attacking surprised target it gains additional level of advantage and its Dragon Fang Technique lacerating damage is maximised.